Category Archives: Graal Guilds

History – Lords of Graal (LOG)

History of Lords of Graal (LOG)
LOG is a military-guild

Under Construction 

Guild Information

Guild Tag LOG
Guild Full Name LOG
Established Time 2000-11-01 10:11:43
Members Count 81
Guild Status Active

Guild Charter

LOG (Lords of Graal) is a guild, or group of people with similar interests, who congress when playing Graal. LOG is an anti-PK guild and try their best to help their fellow players.

Members have a wide variety of ages, backgrounds and nationalities. LOG accepts all Graal players who are willing to follow our rules and is always looking for new recruits.

LOG was founded on July 7th of 2000 by its two leaders, Imperator and The General, and is now run by Sharki.

LOG boasts a complex military ranking and organization system and several departments and agencies, which handle different issues in LOG separately for maximum effeciency. Some departments hold monthly competitions and various events, offer help to people new to Graal, handle membership-related paperwork, etc.

Preferred Worlds All

Contact Information

Website Address
Public Email





Member List




LOG Guild  Link

The History of Zormite – Zorbis of Graal Kingdom’s

An exotic kingdom inhabited by many different creatures,
including fish-folk known as Zorbi. zorbi_1
Zormite was once under attack by an invading kingdom known as Bel’la Olplyn, but managed to destroy it.

zorbi_2Joining Requirements

Recruitment Guidelines, The Zormite Republic:

For the recruiter:

Who you recruit, you are responsible for. It is up to you to oversee that person’s training and orientation into Zormite society.
When our Immigration dept is more developed perhaps a training period can be provided by Noblemen and Noblewomen.
For now, the rules for recruiters shall be as follows:


1. There should be no more than 10 immigrants listed on the member roster at any given time. If we have 10, we’re full.
2. Always check the blacklist before recruiting any new member. Is your blacklist up to date? Be sure to ask!
3. Do not add players to Zormite just to get into BMode, or for short periods of time for any reason.
zorbi_2ROLEPLAY REQUIREMENTS bomyisland_icon_morphpotion-zormiteteal

4. Potential immigrants must RP their request for entry into Zormite. You must be on tag and give them an on screen RP test.
Feel free to involve other Zormites in this process. It could take as long or as little time as you need.

The potential member must have a proper RP name when making his request.
Once the RP test is complete, you should be satisfied that this person has a good basic
knowledge of RPing in a kingdom or explain that he is not yet ready to proceed and tell him why.


5. Before you apply an immigrant tag, your recruit must RP pledge allegiance to both the Zormite Replubic and her Dictatress.
He/she must also know that cussing, scamming, kill or kill drop stealing and map jumping are intolerable actions and will result in a member’s removal from Zormite.

Your recruit should also have a basic understanding of the RP of Zormite.
That it is a peaceful kingdom steeped in watery history and traditions. That our people are not war-like.
That we are allied with Dustari and friends to the people of Kurenai Joukai.
We are respecters of all kingdoms and a Zormitian never aggressors first. Yet we defend honor and justice and will fight when necessary.


6. PKing is a part of Kingdoms. It is acceptable for OOC Zormites to PK other OOC players – off tag, toward off tag players.
If a player leaves kingdom to PK players FOR ANY REASON, he will not be re-added.
During RP it is only acceptable to PK (or fight) other players during war or in duel arenas.
If you are attacked while on tag, you have kingdom permission to defend yourself unto the death of your opponent or until you reach safety.
Do not prolong these on tag situations. Go off tag for PKing.


7. Do not add players who are high level newbs unless you know who they are. (example: level 20 with 4 hours)
These players are sometimes considered an RP threat.
8. At this time, there is no need to mass announce that Zormite is recruiting.
All requests should come from the potential new member, or, you can attempt to recruit someone you feel would be an asset to the Republic.

zorbi_2For the Recruit: 100px-Zorbi_queen

1. You must have 60 hours and be level 6 before submitting an RP request for entry into Zormite.
2. Only ‘In Character’ requests will be recognized and replied to.
3. It is suggested you read the Zormite forum regularly and have read the stickied threads.
4. Once you are a citizen of Zormite the following actions are illegal according to Zormite law:

Saying /leave kingdom
stealing kills
stealing kill drops
jumping maps uninvited
scamming or assisting in scamming
cursing/obscene language
aggressive or war-like actions or language

If you encounter problems on the game, you should contact a kingdom leader or Graal Kingdoms Staff.

5. At this time it is prohibited to join Zormite while belonging to any global guilds which threaten kingdoms.
6. You will remain on immigrant status for a minimum of 12 hours online playing time.
After this period, it will be considered that you first become a Civilian, then ultimately, a Citizen of Zormite.
Upon further promotion, citizens may be invited to join a ministry for more in-depth role-playing opportunities.



Zerako Labs


Sunken Palace
Poisoned Reservoir
Zormite Dungeon




30px-Zoraas Zorbi is an aquatic, fishlike species that is been a staple of Graal for years. Originally a classic race noted for their matriarchy, underwater dominion, and usage of heads like head10 and head35 – it’s been long since bastardized into an excuse to wear a blue head and idle in the water to avoid pk. While the name ‘zorbi’ applies to the race as a whole, it can also specifically refer to the female. Male zorbi are called ‘zorba’. All zorba are zorbi, but not all zorbi are zorba.

Zorbi eventually evolved into what is the c̶u̶r̶r̶e̶n̶t̶ ̶i̶n̶c̶a̶r̶n̶a̶t̶i̶o̶n̶ ̶o̶f̶ ̶t̶h̶e̶ Zormite Republic on Graal Kingdoms, until it fell off the radar and became lost in the annals of history, recalled only by the few who still remained interested it, and the even fewer who opted to represent it.

zorbi_2Zormite Kingdom First Weapon

Image Item Name Original stats Weapon Story
30px-Mud_zblade zormite blade (Dam+9) 20.5 kg
This weapon is made with a special metal only found in the Zormite Kingdom.
Its people have kept the origins of this metal secret for many centuries because it seems to be imbued by the presence of an ancient Zormite prince.
This prince was destroyed during a battle to defend his homeland against the evil hordes of a nameless god who has been forgotten to time.
The princes spirit incarnates this sacred metal forever, seeking vengeance on this evil god which it will never again meet.


zorbi_2Most known Zorbi/Zormite Player

kia345 (Pojo)   –
Discord ID – @<fish emoji>#3976
Graal Forums Profile –

Zorbi Banner

zorbi_2Past Leadership

Years Active Emperor Empress
unknown Aki None
2002 Wren None
2003 AlaricoMontario None
2003 None Calani
2003-2004 None Wren Sagesun Archigos (darkemporor)
2004 -2005 Wren Akira Sagesun Archigos
2005 cwc money None
2005 FBI None
2006 None Karri (Achtung)
2008 Fenix Valthonis None
2013 Zoe None
2013 Sky None
2010 BigBear None
2014 DripZ None
2014 Scriptless None
2014 – 2015 Mirar None
2015 – 2017 Zulway None

zorbi_2Zormite WebsitesNoobsig_28

Mirar Website –
Zormite Religion –
Zorbi Guild –
Zormite Leaders –
Zormite old history –
Googi – Zormite Republican Bank of Awesome –



Most of the Zormite images you see where made by Pojo

History of Born To Kill (BTK) Graal Guild

Update that BTK has a steam group! 
Join the BTK group by clicking here 

History of Born To Kill (BTK) Graal Guild


10x7ua0BTK was originally created on 1-1-2001 by Dark Grieviances and Slash Lightwind as a brother/satellite guild of NBK. The idea was that they would wear the BTK tag on other playerworlds besides the Main Server(Classic). They eventually found a home on Bravo and with Lady Zero and Dayson Mendez became the first few members and the first four leaders of BTK….

Dew joined the guild at the end of March 3-31-01 to be exact and i really hung out with Raven_X alot…he was in Baddies…we actually had a couple of guys in Baddies too. And then BTK just took the best from the Bravo guilds too. On Bravo it was a bunch of l337 people together, owning…the collection of talent was beautiful. Then someone either hacked the FTP and deleted it or we just got straight up deleted…but anyway we got deleted and BTK moved on to G3K. The ownage was worse on G3k because even though all the big name guys started going back to classic and whatever…we still were picking up a lot of people. And on top of that…we were picking up staff members, Shinobi Legend and Fate Knight, Hardkore….basically all of the staff was BTK on G3K. G3K was alot of fun….the levels were bad but it was fun….a lot of wars, a lot of BTK getting to do what they want to do. And we still had numbers 10-20 of us on a day….plus we started expanding to UN. The expansion to UN worked out great.

btk agianst me
G3K eventually got deleted, but by that time we were established on Xone dominating every guild there. Xone was different because we didnt know any of the big people with power there, so a lot of the time we got the shaft and were put in jail and dealt unjustice. At one point for a period of about 1-2months we were running the guild successively on 3 different servers at once. Xone was fun, a lot of underrated fighters were there and we continued to pick up the ones that were good enough for BTK. Xone also was led with corruption by staff and the server didn’t last long, we eventually just called UN home. Unholy Nation has been home to BTK over the last 4+ years where we continue to do what we do. Today we are known for our high-quality fighters, the strictest no multiguilding rules and just being a very active guild in general. To expect anything else but our continued dominance on Graal would not be wise, for BTK is limitless while you are limited.

BTK Now, BTK Forever!


BTK Members

Administrator: HarDKoRe

Jew Leader: WarHawk
Ex-Leader: HarDKoRe

Commander: Warhawk Dominator

Moderator: Wynde, Cloven, Contego Messiah

General: Myst Dominator

Centurion: Chaos, kokomoko

Cohort I: Baszle, BTK_Forever, NaS

Cohort II: Sally Bloodvayne, nebe, Pep

ALegionnaire: Raven_X, Gamble Forever, Rogpog, Tweak Elite

Soldier: sammy, Nate, Daevious, Joker, Lain Legendary, BaronNightmare Cyrus, Zeton, Spadez, Erowid Loxeus, GZookie Dominator, Okilian, i-Con, oneteR dynasty, Skull

Inactive: Relentless Mirage, Dark Mirage, Player, Kevin, Omega Zero, Paradox Mercy, Fearo, Gengarz Mercy, Xecutor, zeldaguardian, Zeeky, Mirage, LevisJeans, illusion Chill, mohawK dynasty, hazy, Primal Messiah, WiKKiD, Raven, Jon Wu, Chaotic Dominator, GP Dominator, known

Recruit: unknown dynasty, boojbert

Information taken from
Original BTK website – Click Here
and from Dew BTK Site – Click Here


BTK iClassic Codes (under construction)










BTK Videos

Images of BTK



1560253023623.jpghqdefault (1).jpgd014b8f34e88763a86fcb61fc27286aa33bf1c6b_full.jpg


Graal Forums Images of BTK










Graal Swordsmen Guild

Graal Guild “Swordsmen” Member List from Jan 24,2001


Members are not put in any specific order, they are equal to other members that are in the same rank.
Did we miss something? Contact Archangel ( E-mail: | ICQ: 49012849 ) or Leonaire :
( | ICQ: 77387624 )

High Wing
Lower Wing
Dark Princess
King Greg
Infamous Freak
Baron Grimm
Neo Ashworth
Taiga Castus
The Game

Swordsmen Rules : 
1. Do not attack members of the guild outside of sparring.
2. Do not reveal any classified guild information to anyone not cleared for that information.
3. Do not lie to leaders regarding anything relevant to the guild.
4. Any form of direct participation in other guilds or planning with other guilds without the consent of the SwordsMen leaders will be considered treason.
5. Do not initiate combat with those who are not our enemies.
6. Only attack the player that begins the fight without reason.
7. Hacking/cheating is prohibted.
8. Do not act in a manner that may promote self power over others, this applies to both speech and action.
9. Leaders will not heistate to drop members position if rules are violated.
10. Apply these rules to action and speech.

Players that join the guild who violate these rules will not be allowed to join again. Leaders shall be consulted for a determination prior to action. Penalties are strong even though they are not published with these rules. Penalty decisions shall be made only by High Wing Leaders.

Swordsmen Order of the Signet Version 1.0Purpose : To establish, for the better encouragement, information, and dignity of all SwordsMen, a standardized, officially ordained system of recognition for exceptional atitudes contributing to the glory and well-being of the guild.

Theory : The end of recognizing superior performance here delineated acts in a manner complimentary to, not in addition to, the point system. Whereas the point system is a systematic process of reward and penalty for specific actions respectively benefitting or harming the guild, the Signet is intended as a mark of distinction for a general aptitude or capacity. The awarding of it may be provoked by a specific act, but it symbolizes a broader significance.

Judges : Signets will be awarded at the sole discretion of the members of the two Command Wings of SwordsMen.

Criterion : To be recognized with a Signet, a guild member must consistently display remarkable or otherwise exceptional performance in an area, in a way which is somehow beneficial to the guild.

Process : When a member is determined by the Command Wings to be deserving of a Signet in an area after some period of evaluation and consideration, they will be notified promptly and a ceremony time will be scheduled, with the designee’s need and convenience taking the highest priority.

Restriction : A member may normally only receive one Signet in a given area. As a Signet is not linked to a specific act but a general aptitude, this is appropriate. In extremely exceptional cases, a Double Signet may be awarded. To ensure that the unparalelled standard of this honor is maintained, only one person may hold a Double Signet in any category at any time.

Presentation : A Signet will be formally presented to a guild member in a ceremony on a private server, unless the designee and the Command Wings members concur that a public ceremony is appropriate.

The Signet of War (red) – combat (all forms)
The Signet of HTML (yellow) – writing HTML
The Signet of Graal Designs (green) – level design, NPC scripting
The Signet of Diplomacy (blue) – inter-guild relations
The Signet of Leadership (purple) – intra-guild relations
The Signet of Art (white) – drawing, storywriting, etc.
The Signet of Sacrifice (gray) – dedication, hard work
Swordsmen Signet (blue, white, grey, black) – highest award given

Information taken from –